Design in the ArnoSphere
Prototyping 1: What does a prototype do
The book I co-wrote with Michael Arent and Nevin Berger remains still the only thorough attempt to understand prototyping. In the coming series of posts on prototyping.
This section delves into my work, writings, and thoughts on designing in the 21st century. It encompasses design processes, design professionalism, systems, and critical thinking, while also offering historical insights into design theory and the potential revival of a lost professional foundation.
Design in the ArnoSphere
The book I co-wrote with Michael Arent and Nevin Berger remains still the only thorough attempt to understand prototyping. In the coming series of posts on prototyping.
Design in the ArnoSphere
But those are all vague terms and do not really help you get control of your prototype. And getting control is the point of the definition of a prototype that I want to discuss.
Design in the ArnoSphere
There are many layers of complexity and if you do not understand them, instead of controlling a prototype, the prototype will control you or worse victimize you. So let’s begin with some prototyping characteristics...
Design in the ArnoSphere
Professionalism seems to be an amorphous concept in the UX profession. And why not, it seems anyone with an unembarassing resume can get a UX job doing the most unqualified work imaginable. Here's a quick litmus test.